AI Insights · Timothy · July 2024
Top 5 2D Cartoon Games on iOS in Romania - Q2 2024
The top 5 2D cartoon games in Romania on iOS for Q2 2024 showed varied performance, with [Coin Master](https://app.sensortower.com/overview/406889139?country=US) leading in revenue and [Clash of Clans](https://app.sensortower.com/overview/529479190?country=US) maintaining the highest weekly active users.
In Q2 2024, the top 5 2D cartoon games on iOS in Romania showed diverse trends in downloads, revenue, and weekly active users. Here's a detailed look at their performance based on Sensor Tower data.
Coin Master by Moon Active saw its revenue fluctuate, peaking at around $53K in the week of June 10. Downloads experienced a general decline, starting at 2.4K in early April and dropping to about 1.4K by mid-June. Weekly active users also showed variability, reaching a high of 21.9K in early May before settling at approximately 16.2K by the end of the quarter.
Candy Crush Saga from King maintained a steady revenue flow, with a notable peak of $24.2K in mid-April and closing the quarter at around $22K. Downloads were relatively stable but saw a dip to 977 in early June, recovering slightly to 1.6K by the end of June. The game’s weekly active users peaked at 22.2K in mid-June, ending the quarter with around 19.7K.
Royal Match by Dream Games showed consistent revenue, peaking at roughly $16.1K in the last week of June. Downloads fluctuated, starting at 2.1K in early April and ending at about 1.3K in late June. Weekly active users remained strong, hovering around 36K for most of the quarter.
Match Masters - PvP Match 3 by Candivore LTD experienced variable revenue, peaking at about $10K in mid-June. Downloads saw a significant decline, starting at nearly 2K in early April and dropping to 551 by the end of June. Weekly active users showed a downward trend, from 17.9K in early April to around 14.8K by the end of the quarter.
Clash of Clans by Supercell had the highest weekly active users among the top 5, peaking at 48.8K in late April and ending the quarter with about 38.7K. Revenue was relatively stable, peaking at $11.2K in mid-April. Downloads, however, saw a decline, starting at 610 in early April and dropping to 288 by the end of June.
These insights from Sensor Tower highlight the dynamic nature of the mobile gaming market in Romania. For more detailed data and trends, visit Sensor Tower.